Fur & Hair & XGen

Two main ways to create hair:

nHair

Maya’s own internal system.

XGen

Sometimes doesn’t work with other Maya systems as it’s a plug-in.

Select the faces and extract them then planar map it, go to the VFX menu and create nHair. Edit in the attributes. Use Xgen menu to sculpt and brush.

 

Some tests:

You can also make stylised hair by creating mesh tubes. Delete the tips so it’s hollow. Generate NURBS curves in the tubes by going to XGen> create new description> surface curves. Select> Modify> convert> surfaces to curbs curves.

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