Spooked

Our presentation. Here is our final animation:

Spooked: Music – Week 12

So Méabh was in charge of the music and she did a great job, i love it! Unfortunately in our final animation, a scene was rendered wrong because I forgot to hide the monster in the scene and it didn’t make sense within the short so I had to cut a chunk out of the music which…

Spooked: Lighting – Week 11

Use the mib_occlusion Mental Ray texture and connect the out value to the ambient colour of your lambert. soft select an apple- deformer lattice to sculpt, use blinn, add ramp (which is gradient) into colour. add 3d solid fractal into a colour, add noise to specular colour We can animate using deformers – add restrictions by…

Spooked: Rigging – Week 10

I used these tutorial videos that Becca had suggested. Rigging is a nightmare. They were really good and I feel a lot more confident with rigging now. Some common pitfalls that riggers encounter: IK spline handles allow us to control one point of the spine and cause the other joints to react accordingly. It can also…

Spooked: Texturing – Week 9

When it came to texturing we were running out of time so we kept it quite simple. We learnt the hard way to use a proper project folder for our animation because every time Méabh and Thomas opened a scene they had to re-upload all the textures. This video came in handy for the mirror texture: We…

Narrative – Week 9

We’ve been surrounded by stories from a young age such as fairy tales and religion. Even dreams are kinds of narratives – it’s how we make sense of the world. How a movie tells a story with cinematic language. What’s the difference between story and narrative? A story is a sequence of events whilst a…

Spooked: Modelling – Week 9

I modelled the character with the help of Thomas while Méabh and John did most of the set. We also got a short list of props to model each from Méabh. Tutorial for the thread of the buttons: Thomas modelled the teeth and buttons. The window was easy enough to model, it could even open! John modelled…

Spooked: Character Design – Week 8

I was really enchanted with this stop motion animation: I love the characters in it as they’re both really cute but also kinda creepy! They were designed by Amanda Louise Spayd who has a whole collection of these Dust Bunnies:  Along with the gormless look on their faces and big inhuman eyes, it’s the toy like look…

Spooked: Set Design – Week 8

So we created a Pinterest board together to get a feel of the type of furniture we wanted in the bedroom and the gothic style of it all together. John created some 3D model concepts for the furniture in the bedroom. These are his lighting tests on the dressing table (we’ve decided the mirror is…

Spooked: Style – Week 8

I found this video visually interesting: The camera flares and focus was really beautiful and perfectly suited the dreamlike theme the clip aims for. Maybe we could use this for the mirror POV. Another style: The low poly style is really pretty but it might not be suitable for the mood we want to create….

Film Genres – Week 8

Yuanyuan gave us a lecture on film genres today. Genre is a specific category of film; action, comedy, romance, sci-fi etc. You can get mixed genres such as romcom (romantic comedy) and crime-dramas. A subgenre is a category within a genre. For example, some subgenres in horror are slasher horrors, comedy horrors and gothic horrors….

Spooked: Animatic – Week 7

This was our test animatic that Méabh and I managed to put together in a day: Overall our feedback mostly pointed out that there was too much going on with too many cuts for a 30 second animation. We may take out the scenes of the objects shaking and mainly focus on what’s going on…