Fur & Hair & XGen

Two main ways to create hair: nHair Maya’s own internal system. XGen Sometimes doesn’t work with other Maya systems as it’s a plug-in. Select the faces and extract them then planar map it, go to the VFX menu and create nHair. Edit in the attributes. Use Xgen menu to sculpt and brush.   Some tests:…

Lip Sync and Facial Animation

I downloaded the Meryl rig and choose to replicate the scene in Stranger Things where Joyce finds out she was right all along :O (From 0:43 to 1:00) I broke the video down into 3 parts and then scrubbed through the frames 20 at a time to block in the key poses. The gaps inbetween the animation…

Editing

I used After Effects to edit our rendered shots. Jakub worked on the music and Gianni collected sound effects and the foley. I’m no After Effects expert but I can do the basics quite well. Resources I used:  

Dynamics

We needed to look at dynamics for our underwater bubbles and our splashes. Bubbles Once I got to the coding part the bubbles turned sour so I decided to do them just as spheres instead. However that didn’t suit our style. I spotted this video and decided to replicate the look and I’m quite pleased…

BBC Radio Script – Animated Short

BBC Radio Script – Animated Short My team was provided with a radio script from the BBC Archives that was on “The Bombing of the Torrey Canyon”. With this, we based our animated short “Torrey Canyon”. These are my models: These are the scenes I animated:  

Compositing with Nuke

I imported the EXR file into Nuke and used a READ node to display it (make sure there are no # in the file’s name). To check that the EXR file actually contains all the passes you need, connect it to the viewer node and in the top left of the viewer window change through the…

Quadruped Walk Cycle

I downloaded a free tiger rig from CGSpectrum made by Morgan Loomis. I found it very easy and fun to work with! My one criticism is that it’s missing the front wrists so I had to improvise by rotating the paws in more and compensate by flexing the toes a bit more. Research and Notes My main…

Animating

Shot 12 – Viking Shot So named after the inspiration for this shot: This is when the bird is sinking in our animation – it’s our so-called “money shot”. The silhouette I’m using for this is (more or less):   Shot 9 This is where the fish open the scene and the bird emerges from…